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Cleric

In faith and the miracles of the divine, many find a greater purpose. Called to serve powers beyond most mortal understanding, all priests preach wonders and provide for the spiritual needs of their people. Clerics are more than mere priests, though; these emissaries of the divine work the will of their deities through strength of arms and the magic of their gods. Devoted to the tenets of the religions and philosophies that inspire them, these ecclesiastics quest to spread the knowledge and influence of their faith. Yet while they might share similar abilities, clerics prove as different from one another as the divinities they serve, with some offering healing and redemption, others judging law and truth, and still others spreading conflict and corruption. The ways of the cleric are varied, yet all who tread these paths walk with the mightiest of allies and bear the arms of the gods themselves.

Role: More than capable of upholding the honor of their deities in battle, clerics often prove stalwart and capable combatants. Their true strength lies in their capability to draw upon the power of their deities, whether to increase their own and their allies’ prowess in battle, to vex their foes with divine magic, or to lend healing to companions in need. As their powers are influenced by their faith, all clerics must focus their worship upon a divine source. While the vast majority of clerics revere a specific deity, a small number dedicate themselves to a divine concept worthy of devotion—such as battle, death, justice, or knowledge—free of a deific abstraction. (Work with your GM if you prefer this path to selecting a specific deity.)

Hit Dice: d8.

Skills

Skill Points per Level: 2 + Int modifier

Table: Cleric
Level Base Attack Bonus Fort Save Ref Save Will Save Special
1 +0 +2 +0 +2 Turn undead, 2 Domains, Spontaneous casting, +3 0th, +1 1st, +1 domain 1st Level spell
2 +1 +3 +0 +3 +1 0th, +1 1st Level spell
3 +2 +3 +1 +3 +1 2nd, +1 domain 2nd Level spell
4 +3 +4 +1 +4 +1 0th, +1 1st, +1 2nd Level spell
5 +3 +4 +1 +4 +1 3rd, +1 domain 3rd Level spell
6 +4 +5 +2 +5 +1 2nd, +1 3rd Level spell
7 +5 +5 +2 +5 +1 0th, +1 1st, +1 4th, +1 domain 4th Level spell
8 +6/+1 +6 +2 +6 +1 3rd, +1 4th Level spell
9 +6/+1 +6 +3 +6 +1 2nd, +1 5th, +1 domain 5th Level spell
10 +7/+2 +7 +3 +7 +1 4th, +1 5th Level spell
11 +8/+3 +7 +3 +7 +1 1st, +1 3rd, +1 6th, +1 domain 6th Level spell
12 +9/+4 +8 +4 +8 +1 5th, +1 6th Level spell
13 +9/+4 +8 +4 +8 +1 2nd, +1 4th, +1 7th, +1 domain 7th Level spell
14 +10/+5 +9 +4 +9 +1 6th, +1 7th Level spell
15 +11/+6/+1 +9 +5 +9 +1 3rd, +1 5th, +1 8th, +1 domain 8th Level spell
16 +12/+7/+2 +10 +5 +10 +1 7th, +1 8th Level spell
17 +12/+7/+2 +10 +5 +10 +1 4th, +1 6th, +1 9th, +1 domain 9th Level spell
18 +13/+8/+3 +11 +6 +11 +1 8th, +1 9th Level spell
19 +14/+9/+4 +11 +6 +11 +1 5th, +1 7th, +1 9th Level spell
20 +15/+10/+5 +12 +6 +12 +1 8th, +1 9th Level spell