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Monk

For the truly exemplary, martial skill transcends the battlefield—it is a lifestyle, a doctrine, a state of mind. These warrior-artists search out methods of battle beyond swords and shields, finding weapons within themselves just as capable of crippling or killing as any blade. These monks (so called since they adhere to ancient philosophies and strict martial disciplines) elevate their bodies to become weapons of war, from battle-minded ascetics to self-taught brawlers. Monks tread the path of discipline, and those with the will to endure that path discover within themselves not what they are, but what they are meant to be.

Role: Monks excel at overcoming even the most daunting perils, striking where it’s least expected, and taking advantage of enemy vulnerabilities. Fleet of foot and skilled in combat, monks can navigate any battlefield with ease, aiding allies wherever they are needed most.

Hit Dice: d8.

Skills

Skill Points per Level: 4 + Int modifier

Table: Monk
Level Base Attack Bonus Fort Save Ref Save Will Save Special
1 +0 +2 +2 +2 Unarmed strike, Stunning attack, Evasion, d6 Damage, AC +0
2 +1 +3 +3 +3 Deflect Arrows Feat
3 +2 +3 +3 +3 Still mind, +10 ft. Move
4 +3 +4 +4 +4 Slow fall (20 ft.), d8 Damage
5 +3 +4 +4 +4 Purity of body, AC +1
6 +4 +5 +5 +5 Slow fall (30 ft.), Improved Trip Feat, +10 ft. Move
7 +5 +5 +5 +5 Wholeness of body, Leap of clouds
8 +6/+1 +6 +6 +6 Slow fall (50 ft.), d10 Damage
9 +6/+1 +6 +6 +6 Improved evasion, +10 ft. Move
10 +7/+2 +7 +7 +7 Ki strike +1, AC +2
11 +8/+3 +7 +7 +7 Diamond body
12 +9/+4 +8 +8 +8 Abundant step, d12 Damage, +10 ft. Move
13 +9/+4 +8 +8 +8 Diamond Soul, Ki strike +2
14 +10/+5 +9 +9 +9 +3 Character Points
15 +11/+6/+1 +9 +9 +9 Quivering Palm, AC +3, +10 ft. Move
16 +12/+7/+2 +10 +10 +10 Ki strike +3, d20 Damage
17 +12/+7/+2 +10 +10 +10 Timeless body, Tongue of sun and moon
18 +13/+8/+3 +11 +11 +11 Slow fall (any distance), +10 ft. Move
19 +14/+9/+4 +11 +11 +11 Empty body
20 +15/+10/+5 +12 +12 +12 Perfect self, AC +4