There are people who enjoy the blessings of technology, but it is the tech genius who creates his or her own. Gifted with an innate understanding of the science behind technology, the tech genius can assemble the most astounding machines known to the world … and a lot of the unknown ones, too. His or her focus on the world of machines distances a tech genius from others, often creating odd personality quirks. The most creative tech geniuses are unjustly labeled as “mad scientists” by everyone around them, but they know they can be patient. Praise will come when their next invention starts working.
There is no machine that can hide from the attentions of the tech genius. He or she can take anything apart and put it together better than it was before with parts to spare! They apply their talent to one pet project after another, building amazing gizmos and gadgets for their own use. Of course, no mad scientist is complete without assistants, and every tech genius tends to attract them, no matter how much he or she denies being mad. Research and development is not cheap, but fortunately the tech genius usually has access to wealth to pay for all of his or her projects.
The tech genius cannot keep away from giant robots and may even be the creator of one. He or she also loves to tinker with the hot rod’s car, the mecha pilot’s vehicle, the gun bunny’s weapons, and the student’s life. His or her relationships with others depend on how much they use gadgets, with sentai members and adventurers being frequent clients, and monster trainers and magical girls as proteges. They find the powers of dynamic sorcerers and shapechangers utterly fascinating, possibly even being the source of that power themselves. They could improve the abilities of martial artists, samurai, and ninja if only they were allowed.
Hit Die d4.
Ability Scores The tech genius is knowledgeable and insightful, usually possessing a high Intelligence. Additionally, high Dexterity reflects his or her fine motor control and construction agility.
The tech genius’s class skills (and the key Ability for each) are: Computer Use (Int), Decipher Script (Int), Demolitions (Int), Disable Device (Int), Drive (Dex or Int), Knowledge: Electronics (Int), Knowledge : Mechanics (Int), Knowledge: Physical Sciences (Int), Profession (Int), Repair (Int), Research (Int), and Speak Languages (Int).
Skill Points at 1st Level = (8 + Int Modifier) x 4
Skill Points at Each Additional Level = 8 + Int modifier
|Level||Base Attack Bonus||Fort Save||Ref Save||Will Save||Special|
|+1||+0||+0||+0||+2||Mechanical Genius +1, Personal Gear +1|
|+3||+1||+1||+1||+3||Computer Scanning +1|
|+4||+2||+1||+1||+4||Item of Power +1, Personal Gear +1|
|+5||+2||+1||+1||+4||+5 Character Points, Mechanical Genius +1|
|+6||+3||+2||+2||+5||Flunkies +1, Wealth +1|
|+7||+3||+2||+2||+5||Personal Gear +1|
|+8||+4||+2||+2||+6||Item of Power +1, Mechanical Genius +1|
|+9||+4||+3||+3||+6||Computer Scanning +1|
|+10||+5||+3||+3||+7||+3 Character Points, Flunkies +1, Personal Gear +1|
|+11||+5||+3||+3||+7||+3 Character Points, Mechanical Genius +1|
|+12||+6/+1||+4||+4||+8||Item of Power +1, Wealth +1|
|+13||+6/+1||+4||+4||+8||Personal Gear +1|
|+14||+7/+2||+4||+4||+9||Flunkies +1, Mechanical Genius +1|
|+15||+7/+2||+5||+5||+9||+5 Character Points, Computer Scanning +1|
|+16||+8/+3||+5||+5||+10||Item of Power +1, Personal Gear +1|
|+17||+8/+3||+5||+5||+10||Mechanical Genius +1|
|+18||+9/+4||+6||+6||+11||Flunkies +1, Wealth +1|
|+19||+9/+4||+6||+6||+11||+2 Character Points, Item of Power +1|
|+20||+10/+5||+6||+6||+12||+4 Character Points|