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Druid 薬草師

As the clerics worship the gods, druids revere nature itself. Druidic circles grow among the forests of the world, living in harmony with all creatures. Should the natural order become unstable, it falls to druids to step out of the trees and into the greater realms beyond to set it right.

Class Features Point Cost
Hit Die: d8 2 per rank (40)
Skill Ranks: 4 + Int modifier 2 per rank (40)
Skill Bonus 2 per rank (4)
Base Attack: Moderate 2 + 2 per rank (32)
Bonus Attacks: 2 4 per rank (8)
Saves: Fortitude, Will 2 per rank (60)
Weapon Proficiencies: Druid (3)
Armor Proficiencies: Medium (5)
Shield Proficiencies: Shields (3)
Alternate Form Wild Shape (14)
Bond: Companion/Domain 6 points (6)
Exceptional Resistance Minor Immunity (4)
Exceptional Saves 2 points (2)
Fantasy Spells 7 per rank (63)
Cantrips 1 per cantrip (4)
Spontaneous Spells 1 per rank (9)
Nature Stride 1 per rank (2) 81 Spell-Like Ability (at will) alter self (4)
Wild Empathy 2 points (2)
Defects & Restrictions
Code of Conduct Alignment, Armor (–2)
Spell List Druid (–1)
Wild Shape Rank 9 (–2)
Total 300 points

Class Skills: Climb (Str), Craft (Int), Fly (Dex), Handle Animal (Cha), Heal (Wis), Knowledge (geography) (Int), Knowledge (nature) (Int), Perception (Wis), Profession (Wis), Ride (Dex), Spellcraft (Int), Survival (Wis), and Swim (Str).

Table: Druid
Base Attack Bonus Fort Save Ref Save Will Save Special
1st +0 +0 +2 +2 Bond +3, cantrips +1, fantasy spells +1, skill bonus +2, wild empathy
2nd +1 +0 +3 +3 Cantrips +1, nature stride
3rd +2 +1 +3 +3 Fantasy spells +1, nature stride
4th +3 +1 +4 +4 Alternate form (wild shape +1), exceptional saves
5th +3 +1 +4 +4 Fantasy spells +1
6th +4 +2 +5 +5 Wild shape +1
7th +5 +2 +5 +5 Fantasy spells +1
8th +6/+1 +2 +6 +6 Wild shape +1
9th +6/+1 +3 +6 +6 Fantasy spells +1, minor immunity
10th +7/+2 +3 +7 +7 Wild shape +1
11th +8/+3 +3 +7 +7 Fantasy spells +1
12th +9/+4 +4 +8 +8 Wild shape +1
13th +9/+4 +4 +8 +8 Fantasy spells +1, spell-like ability
14th +10/+5 +4 +9 +9 Wild shape +1
15th +11/+6/+1 +5 +9 +9 Fantasy spells +1, minor immunity
16th +12/+7/+2 +5 +10 +10 Wild shape +1
17th +12/+7/+2 +5 +10 +10 Fantasy spells +1
18th +13/+8/+3 +6 +11 +11 Wild shape +1
19th +14/+9/+4 +6 +11 +11  
20th +15/+10/+5 +6 +12 +12 Wild shape +1 (at will)

Druid Archetypes