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Mech Pilot メカパイロット

When the threat of a giant monster is imminent, the mech pilot jumps into action. An expert at large-scale combat, he deftly avoids innocents and does everything he can to keep city-wide damage to a minimum by defeating his foes swiftly and efficiently.

Characteristics

The mech pilot’s most noteworthy attribute is, of course, his giant mobile armor, or mech, which is either provided or sponsored by a local government. When not piloting his customized, mechanical warrior, the mech pilot is an evasive fighter skilled in gun-play.

Table: Mech Pilot
Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +0 +0 +2 +0 Bonus feat, mecha +1
2nd +1 +0 +3 +0 Mecha +1, uncanny dodge
3rd +2 +1 +3 +1 Organizational ties +1, rejuvenation +1
4th +3 +1 +4 +1 Mecha +1
5th +3 +1 +4 +1 Bonus feat, evasion +1
6th +4 +2 +5 +2 Mecha +1, rejuvenation +1
7th +5 +2 +5 +2 Improved uncanny dodge, organizational ties +1
8th +6/+1 +2 +6 +2 Mecha +1
9th +6/+1 +3 +6 +3 Bonus feat, rejuvenation +1
10th +7/+2 +3 +7 +3 Mecha +1
11th +8/+3 +3 +7 +3 Evasion +1, organizational ties +1
12th +9/+4 +4 +8 +4 Mecha +1, rejuvenation +1
13th +9/+4 +4 +8 +4 Bonus feat
14th +10/+5 +4 +9 +4 Mecha +1
15th +11/+6/+1 +5 +9 +5 Organizational ties +1, rejuvenation +1
16th +12/+7/+2 +5 +10 +5 Mecha +1
17th +12/+7/+2 +5 +10 +5 Bonus feat
18th +13/+8/+3 +6 +11 +6 Mecha +1, rejuvenation +1
19th +14/+9/+4 +6 +11 +6 Organizational ties +1
20th +15/+10/+5 +6 +12 +6 Mecha +1

Other Classes

Hot rods, tech geniuses, and mech pilots get along well because of their love of technology. Magical heroes, dynamic sorcerers, and other magic-inclined types are hesitant to rely on something so mundane, while pet monster trainers love to challenge mech pilots with their largest, most powerful monsters.

Mech Pilot Favored Class Bonuses

Android: Add +1 hit points to the mech pilot’s mech.

Gnome: Gain DR +1/3 /magic while using mecha.

Goblin: Deal +1/4 damage against flat-footed enemies while using mecha. This is precision damage and does not multiply on a critical hit.

Human: Gain +1/6 rank of rejuvenation.

Class Features Point Cost
Hit Die: d8 2 per rank (40)
Skill Ranks: 4 + Int modifier 2 per rank (40)
Base Attack: Moderate 2 + 2 per rank (32)
Bonus Attacks: 2 4 per rank (8)
Saves: Reflex 2 per rank (48)
Weapon Proficiencies Simple+Rogue (8)
Firearms 2 points (2)
Armor Proficiencies Light (3)
Evasion 1 per rank (2)
Bonus Feats Finesse or Gun Training (10)
Mecha 8 per rank (88)
Organizational Ties 2 per rank (10)
Rejuvenation 1 per rank (6)
Uncanny Dodge, Improved 3 points (3)
Total 300 points

Class Skills: Acrobatics (Dex), Appraise (Int), Bluff (Cha), Climb (Str), Craft (Int), Disable Device (Dex), Intimidate (Cha), Knowledge (engineering) (Int), Perception (Wis), Profession (Wis), Sense Motive (Wis), and Swim (Str).

Mech Pilot Archetypes