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Serpent-Fire Adept (Kunoichi Ninja Archetype)

Kunoichi who study chakra, its use and manipulation, are known as serpent-fire adepts. Like monks who practice these techniques, kunoichi must be able to gain a ki pool and use ki in order to learn how to unlock their chakra.

Class Skills: Serpent-fire adepts add Fly, Heal, Knowledge (arcana), and Survival to their list of class skills, and remove Climb, Intimidate, Knowledge (nobility), and swim. If joining a school would add a class skill she already possesses, she may regain one of the skills above instead. This alters the kunoichi’s class skills.

Chakra Training: A serpent-fire adept gains Chakra Initiate and Psychic Sensitivity as bonus feats. She need not meet these feats’ prerequisites, and can use her serpent-fire ki from Chakra Initiate to open and maintain her root chakra, despite not being 2nd level.

Ninja School: A serpent-fire adept does not gain the initial benefits of her first ninja school until after she has completed her genin exam. This alters ninja school.

Chakra Expertise (Ex): At 2nd level, the serpent-fire adept gains a bonus equal to 1/2 her kunoichi level on Fortitude and Will saves attempted to maintain awakened chakras. At 8th level, when she has opened one or more chakras, she can maintain those chakras (without opening any new chakras) for 1 round without taking a swift action, expending ki, or attempting Fortitude or Will saves to maintain the chakras.

This increases to 2 rounds at 16th level. After maintaining her chakras with chakra expertise, the kunoichi must open a new chakra or maintain her open chakras normally before she can use chakra expertise again.

This ability replaces the ninja trick gained at 2nd level.

Light Spirit (Su): At 4th level when the serpent-fire adept has her sacral chakra open and chooses to benefit from its power, her fly speed is equal to either her base land speed or her bonus to her base speed from the Iga school fast movement class ability (whichever is higher). She maintains this fly speed for a number of rounds equal to her Charisma bonus (minimum 1 round), even if she closes her chakras.

This ability replaces the ninja trick gained at 4th level.

Chakra Adept (Ex): At 6th level, the serpent-fire adept gains Chakra Adept as a bonus feat. She need not meet the feat’s prerequisites. When the serpent-fire adept has used all her rounds of chakra expertise to maintain open chakras, if she does not spend additional ki to maintain her open chakras on the next round, her highest chakra closes and she can spend a swift action to use any one of the abilities of her remaining open chakras. On the round after that, all her chakras close, and if she wishes to reopen them, she must start again with her root chakra.

This ability replaces the ninja trick gained at 6th level.

Linked Chakras (Ex): At 8th level, the serpent-fire adept can open multiple chakras at once as a standard action. The round that she does this, she is required to make saving throws only to resist being overwhelmed by the highest chakra she opens, though the save DCs are increased by 5. She can do this once per day, plus one additional time per day each at 12th and 17th level.

This ability replaces the ninja trick gained at 8th level.

Chakra Mastery (Ex): At 10th level, the serpent-fire adept gains Chakra Master as a bonus feat. She need not meet the feat’s prerequisites. When maintaining her open chakras with chakra expertise, she can spend 1 point of ki to gain the benefits of two chakras rather than one in that round (or three chakras, if she has opened her crown chakra). At 14th level, the serpent-fire adept’s pool of serpent-fire ki increases to 7 points, and at 18th level, it increases to 9 points.

This ability replaces the ninja tricks gained at 10th, 14th, and 18th level.