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Samurai, Kagashi かがし

When not called to honor their lord in formal combat, many samurai protect the homes where they grew up. During times of peace, those who refuse to go back to a normal life of farming or municipality have earned the nickname kagashi, or scarecrow. More traditional samurai take offense to this, while others embrace the name, fashioning their armor to appear as kami and oni.

Characteristics

Kagashi prefer to frighten their enemies Instead of killing.

Table: Samurai, Kagashi
Level Base Attack Bonus Fort Save Ref Save Will Save Special
1st +1 +2 +0 +2 Challenge +1, item of power +1, order, resolve
2nd +2 +3 +0 +3 Combat style, order ability
3rd +3 +3 +1 +3 Weapon expertise
4th +4 +4 +1 +4 Challenge +1
5th +5 +4 +1 +4 Aura (exceptional saves +1), item of power +1
6th +6/+1 +5 +2 +5 Combat style
7th +7/+2 +5 +2 +5 Challenge +1
8th +8/+3 +6 +2 +6 Order ability
9th +9/+4 +6 +3 +6 Greater resolve
10th +10/+5 +7 +3 +7 Aura (exceptional saves +1), challenge +1
11th +11/+6/+1 +7 +3 +7 Item of power +1
12th +12/+7/+2 +8 +4 +8 Combat style, demanding challenge
13th +13/+8/+3 +8 +4 +8 Challenge +1
14th +14/+9/+4 +9 +4 +9 Exceptional saves +1
15th +15/+10/+5 +9 +5 +9 Aura (exceptional saves +1), order ability
16th +16/+11/+6/+1 +10 +5 +10 Challenge +1, item of power +1
17th +17/+12/+7/+2 +10 +5 +10 True resolve
18th +18/+13/+8/+3 +11 +6 +11 Combat Style
19th +19/+14/+9/+4 +11 +6 +11 Challenge +1
20th +20/+15/+10/+5 +12 +6 +12 Aura (exceptional saves +1), item of power +1

Other Classes

It is a rare kagashi who cannot find some reason to enjoy the company of another when not facing them directly in battle. Because so much of their outward appearance is created with the intent of putting fear into the minds of their enemies, most strive to avoid doing so when interacting on a personal level. In fact, kagashi often say that because they can channel their emotions so freely through their samurai persona, it allows them to be their true selves in all other aspects of life.

Class Features Point Cost
Hit Die: d10 3 per rank(60)
Skill Ranks: 4 + Int modifier 2 per rank (40)
Base Attack: Full 2 + 2 per rank (42)
Bonus Attacks: 3 4 per rank (12)
Weapon Expertise 5 points (5)
Saves: Fortitude, Will 2 per rank (60)
Weapon Proficiencies: Martial + Samurai (15)
Armor Proficiencies: Heavy (6)
Item of Power (armor) 1 + 3 per rank(16)
Bonus Feats: Combat Style Feats (8)
Smite (Challenge) 2 per rank (14)
Demanding Challenge 1 point (1)
Exceptional Saves (Fear) 1 per rank (8)
Aura 1 point (1)
Organizational Ties 2 per rank (10)
Resolve 1 + 1 per rank (4)
Defects & Restrictions
Code of Conduct Armor, Organization (–2)*
Total 300 points

Class Skills: Climb (Str), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Knowledge (local), Knowledge (nobility), Intimidate (Cha), Profession (Wis), Ride (Dex), and Sense Motive (Wis).

Kagashi Favored Class Bonuses

Dhampir: Add +2 on rolls to stabilize when dying.

Human: +1 Intimidate when wearing kagashi armor.

Ogre: Gain DR +1/3/magic when wearing kagashi armor.

Orc: Add +1/2 to the kagashi’s bonus to damage against targets of the kagashi’s challenge.

Tiefling: Choose the disarm or reposition combat maneuver. Add +1/3 to the kagashi’s CMB when attempting this maneuver (maximum bonus of +4).

* The character must wear their kagashi armor to gain the other attributes of their class, and they must remain loyal to their organizational ties or lose those attributes until they atone.