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Shapechanger 抽象

Masters of mimicry, shapeless of form, and specific of function; shapechangers exist to confound their enemies. When they need, a strong enough shapechanger can take the form of a specific individual or monster, or change their physical form permanently through careful application of evolutions.

Characteristics

On their own, shapechangers are neither tough, nor very combat oriented. Utilizing their access to evolutions and other shapechanging abilities such as wild shape, they can take on aspects of other creatures that make them formidable opponents.

Table: Shapechanger
Level Base Attack Bonus Fort Save Ref Save Will Save Evolution Pool Special
1st +0 +2 +0 +0 +1 Alter self, natural attack (claws +1)
2nd +1 +3 +0 +0 +1 Aspect of power +1, mimicry +1
3rd +1 +3 +1 +1 +1 Alter self, overpower +1
4th +2 +4 +1 +1   Mimicry +1, wild shape +1
5th +2 +4 +1 +1 +1 Aspect of power +1
6th +3 +5 +2 +2 +1 Mimicry +1
7th +3 +5 +2 +2 +1 Claws +1, overpower +1
8th +4 +6 +2 +2   Improved aspect +1, mimicry +1, wild shape +1
9th +4 +6 +3 +3 +1 Chimeric aspect +1
10th +5 +7 +3 +3 +1 Aspect of power +1
11th +5 +7 +3 +3 +1 Claws +1, overpower +1
12th +6/+1 +8 +4 +4   Shifter’s fury, wild shape +1
13th +6/+1 +8 +4 +4 +1 Claws +1, perfect copy
14th +7/+2 +9 +4 +4 +1 Chimeric aspect +1
15th +7/+2 +9 +5 +5 +1 Aspect of power +1, improved aspect +1, overpower +1
16th +8/+3 +10 +5 +5   Mimicry +1, wild shape +1
17th +8/+3 +10 +5 +5 +1 Claws +1
18th +9/+4 +11 +6 +6 +1 Timeless body
19th +9/+4 +11 +6 +6 +1 Overpower +1
20th +10/+5 +12 +6 +6 +1 Final aspect, wild shape +1

Other Classes

Most other classes are leery of shapechangers, whose personalities can change as often as their physical form. Living and growing as a doppelgänger allows them to befriend almost any creature, at least superficially.

Class Features Point Cost
Hit Die: d6 1 per rank (20)
Skill Ranks: 8 + Int modifier 4 per rank (80)
Base Attack: Full 2 + 2 per rank (22)
Bonus Attacks: 1 4 per rank (4)
Shifter’s Fury 1 point (1)
Saves: Fortitude 2 per rank (48)
Weapon Proficiencies: Simple (6)
Armor Proficiencies: Light (3)
Alternate Form Wild Shape (10)
Aspect of Power 3 per rank(15)
Chimeric Aspect 4 per additional aspect (16)
Improved Aspect 2 per rank (4)
Claws Increased Critical (3)
Claw Damage 1 per increase (3)
Overpower 1 per rank (5)
Evolution Pool 3 per rank(45)
Exceptional Resistance Minor Immunity (2)
Spell-Like Ability: (at will) alter self* (4)
Mimicry 1 + 1 per rank (7)
Perfect Copy 2 points (2)
Total 300 points

Class Skills: Acrobatics (Dex), Bluff (Cha), Climb (Str), Craft (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Fly (Dex), Intimidate (Cha), Linguistics (Int), Perception (Wis), Profession (Wis), Sense Motive (Wis), Stealth (Dex), Swim (Str), and Use Magic Device (Cha).

Shifter’s Fury: The shapechanger can treat her claws as manufactured weapons when making bonus attacks.

Shapechanger Favored Class Bonuses

With their ability to be just about anything, shapechangers rarely pick up the specific benefits of gaining favored class bonuses as members of their original race. Instead, all shapechangers, regardless of race, can choose the following options in place of the standard +1 hit point or skill rank per level.

* At 1st level, the shapechanger can only use the alter self spell-like ability as a full-round action. Beginning at 3rd level, they can use the ability as a standard action instead.

  • Add a +1 bonus on Bluff checks to appear as a normal example of the shapechanger’s current form.
  • Gain a +1 bonus on attacks when in a form whose base attack progression is equal to its Hit Dice or class level. This does not increase the number of attacks gained for having a high base attack bonus. Each additional time the shapechanger selects this benefit, the bonus increases by +1/2 (maximum +10).
  • Add 1/5 to the damage dealt when using the shapechanger’s claws ability.
  • Add 1/5 to the shapechanger’s natural armor bonus when using wild shape.
  • Gain energy resistance 1 against acid, cold, electricity, or fire. Each time the shifter selects this reward, increase that energy resistance by 1, to a maximum of energy resistance 10. Once the gnome reaches energy resistance 10, she can select a new type of energy to build her resistance to the next time she selects this favored class option.
  • Add +1/4 to the shapechanger’s evolution pool.
  • When taking a form with Damage Reduction other than DR/–, Add +1 to that form’s DR.

Each additional time the shapechanger selects this benefit, the DR increases by +1/2 (maximum DR 5).

Shapechanger Evolutions

The following evolutions are specific to the shapechanger class.

Advanced Combat Mimicry [Evolution]

Requirement(s): 11th-level shapechanger, basic combat mimicry, resilient shape.

Cost: 4 evolution points.

A character with the Advanced Combat Mimicry evolution increases their shapechanger base attack bonus to their shapechanger level.

Basic Combat Mimicry [Evolution]

Requirement(s): 3rd-level shapechanger. Cost: 2 evolution points.

A character with the Basic Combat Mimicry evolution increases their shapechanger base attack bonus to 3/4 of their shapechanger level (as a rogue).

Resilient Shape [Evolution]

Requirement(s): 7th-level shapechanger, basic combat mimicry.

Cost: 3 evolution points.

A character with the Resilient Shape evolution increases their maximum hit points by 2 + 2 per shapechanger level.

Shapechanger Archetypes